Thursday, February 5, 2009

DOTA Pushing Strategy

For a solid DOTA Pushing Strategy; try this hero lineup and strategy:

Team Heros: Prophet, Ezalor, Rhasta, Demnok Lannik (Warlock), Purist Omni Knight:

ATTACK STRATEGY (Defence and Other Methods Soon)

You do not HAVE to use the heros mentioned above other DOTA users may prefer the vitality of the broodmother, and Enigma. You might wonder why 2 heroes that are particularly strong on their own, and have good summoned units are not included here. Well, the broodmother just does not fit in, she is undenyably strong, but aside from her spiderlings(which are not cost effective) she cannot contribute anything else to this strategy, not even the power of presence, if you know what i mean. However, Enigma could be a very vital edition to this strategy and we recommend using him instead one of the heroes(either the keeper of the light(preferebly this one) or the warlock), as his conversion skill can deny enemy heroes creep kills and create a powerful damaging army. The main items for every hero you might suggest are mekanism and other suport items preferably necromincon.

Use this strategy either of 2 different ways, it depends on the hero roster.

First one is that all five heros should gather on the middle lane and attack with the first wave of creeps. During the first push your team should try to destroy the first tower, keeper of the light the main hero here as his illuminate will keep enemy heros away and is very effective against creeps, also use chakra magic to revitalize your mana and the prophets mana if possible. The first tower should be easy to destroy since enemy heros would not anticipate 5 heros pushing at lvl one. After the first tower you should be careful even though you would have a good amount of hp an mana left, because the enemy heros would probably gather to counter your push. By this stage you should try to lay as much damage to the second tower as possible without dying. At this point you should probably go back to base, heal and buy some of the suggested items. Then continue your push on the second tower, by then if everything goes smoothly you should ensure victory as long as you keep the pressure on the enemy but dont get too cocky. Your team can increase their chances of victory by getting super creeps on more than one lane, the prophet and the keeper of light (boots of travel) can do this easily by teleporting and by moving from lane to lane. This will confuse the enemy and force to split up and make them waste time. Do not let the match go to late game, because if it does there is a possibility that you could lose because some of the suggested heros can not adapt to late game.

The second method is that you all go on different lanes and try to reach level 6 as soon as possible, creeping will be your first prioroty, and denying is your next. once the most important heroes hit level 6, particularly Rhasta and Demnok the Warlock, all the team should follow the guidelines for the first method, gather on a lane and push as fast as possible.

Remember, Dota is not won by killing enemy heroes, it is won by killing the main stronghold. This is exactly what this strategy tries to accomplish. Getting super or even mega creeps will be your first prioroty, once accomplished, your goal will be almost withing your grasp, as i have never heard of anyone who won against mega creeps.

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DOTA Tactics; Deny Creeps, Beat Towers and Powerups

DOTA Tactic 1: Denying Creeps

DOTA Players Denying creeps is essential in the beginning of any game. At level 1 in easymode, every player needs about 3 or 4 creeps to gain a new level. By denying an opponent a creep you stop them levelling. You not only reduce the amount of experience your opponents get, you also stop them getting gold from the dead creeps.

For a player to deny a creep, you must deal the killing blow to your own creeps (you can only attack your own creeps when they have lesss than 50% of their health).

DOTA Tactic 2: Dealing with Towers in DOTA

Probably a common theory in DOTA but regardless, its critical dealing with towers.

  • If your creeps are attacking the opponents creeps, and none of you creeps attack the tower, the tower will make you it’s first priority if you start hitting it.
  • If your creeps are attacking the tower, it is safe for you to attack it without worrying about it hitting you.
  • An exception to the statement above is if you have lower hp than the creeps, as the towers seem to focus on units with low hp first
  • The tower will also start attack you, if you start hitting an enemy hero, in the vicinity of a tower. An exception to this, is if that hero already is taking damage from your teams creeps.

Towers are extremely powerful in DOTA, always use extreme care and don’t get trapped near them especially when hero’s (enemy) are around.

DOTA Tactic 3: DOTA Powerups

Powerups are very powerful in DOTA, for several reasons. They may give you time to escape, give you a bigger chance of killing an oponent, or even if it’s just giving you the chance of staying longer in combat.

Most players, if not all, know that when they are chased by enemy players, taking a detour to a spot where a powerup may be, can save their lives.

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DOTA Heros Ranking

Which DOTA Hero is the best? With these rankings and ratings; you get an idea of which DOTA Character has the best ability in what class.

Make your own mind up; which DOTA hero will get you the ultimate conquest?

DotA Allstars. Choosing a different hero each time can help improve your DOTA skills, bookmark this page for quick and easy reminders about Which is the best DOTA hero.

Toughest DOTA Hero

1. The Treant Protector (Tree)
2. The Doom Bringer (Doom)
3. Butcher (Hook)
4. Tidehunter (Big Foot)
5. Stone Giant (Tiny)
6. Pandaren Battlemaster (Roar)
7. Skeleton King (Bones)
8. Chaos Knight (Slash)
9. Night Stalker (Creep)
10. Dragon Knight (Flame)

Softest DOTA Hero (Weakness)

1. Silencer
2. Lifestealer
3. Oblivion
4. Holy Knight
5. Phantom Lancer
6. Nerubian Weaver
7. Tormented Soul
8. Slayer
9. Lich
10. Shadow Shaman

Smartest DOTA Hero

1. Oblivion
2. Enigma
3. Lich
4. Slayer
5. Shadow Shaman
6. Tormented Soul
7. Demon Witch
8. Death Prophet
9. Prophet
10. Crystal Maiden

Dumbest DOTA Hero

1. Phantom Assassin
2. Troll Warlord
3. Chaos Knight
4. Night Stalker
5. Pandaren Battlemaster
6. Stealth Assassin
7. Rogueknight
8. Juggernaut
9. Drow Ranger
10. Bounty Hunter

Quickest Attacker in DOTA

1. Lifestealer
2. Soul Keeper
3. Phantom Assassin
4. Bounty Hunter
5. Morphling
6. Bone Fletcher
7. Drow Ranger
8. Stealth Assassin
9. Juggernaut
10. Anti-Mage

Lowest Attack Pace in DOTA

1. Stone Giant
2. Doom Bringer
3. Enigma
4. Treant Protector
5. Oblivion
6. Tinker
7. Twin Head Dragon
8. Goblin Techies
9. Earthshaker
10. Death Prophet

Best Moving Speed in DOTA

1. Chaos Knight
2. Anti-Mage
3. Soul Keeper
4. Naga Siren
5. Moon Rider
6. Broodmother
7. Magnataur
8. Oblivion
9. Phantom Assassin
10. Bounty Hunter

Poorest Move Speed in DOTA

1. Goblin Techies
2. Shadow Shaman
3. Crystal Maiden
4. Demon Witch
5. Troll Warlord
6. Death Prophet
7. Stone Giant
8. Morphling
9. Necro’lic
10. Butcher

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